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IP Packet charging for multimedia services

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par SAIDI SAIBA et KAYISINGA Jean de DIEU
National University of Rwanda - Bachelor's degree 2007
  

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II.3.1 BUFFER

A temporary storage area, usually in Random Access Memory (RAM). The purpose of most buffers is to act as a holding area, enabling the CPU to manipulate data before transferring it to a device.

Because the processes of reading and writing data to a disk are relatively slow, many programs keep track of data changes in a buffer and then copy the buffer to a disk. For example, word processors employ a buffer to keep track of changes to files.

Then when file is saved, the word processor updates the disk file with the contents of the buffer. This is much more efficient than accessing the file on the disk each time change are made to the file.

Because changes are initially stored in a buffer, not on the disk, all of them will be lost if the computer fails during an editing session. For this reason, it is a good idea to save file periodically. Most word processors automatically save files at regular intervals.

Buffers are commonly used when burning data onto a compact disc, where the data is transferred to the buffer before being written to the disc.

Another common use of buffers is for printing documents. When entered a PRINT command, the operating system copies the document to a print buffer (a free area in memory or on a disk) from which the printer can draw characters at its own pace. This frees the computer to perform other tasks while the printer is running in the background. Print buffering is called spooling.

Most keyboard drivers also contain a buffer so that mistakes can edit, typing before sending the command to a program. Many operating systems, including DOS, also use a disk buffer to temporarily hold data that they have read from a disk. The disk buffer is really a cache.12

II.3.2 JITTER BUFFER

Jitter buffers are used to counter "jitter" introduced by packet networks so that a continuous playout of audio (or video) transmitted over the network can be ensured. The maximum jitter that can be countered by a de-j itter buffer is equal to the buffering delay introduced before starting the play-out of the media stream.

Some systems use sophisticated delay-optimal jitter buffers which are capable of adapting the buffering delay to changing network jitter characteristics. These are known as adaptive de-j itter buffers and the adaptation logic is based on the jitter estimates computed from the arrival characteristics ofthe media packets.

Adaptive de-j ittering involves introducing discontinuities in the media play-out which may
appear offensive to the listener / viewer. Adaptive de-j ittering is usually carried out for audio
play-outs which feature a VAD (Voice Activity Detection)/DTX (Discontinuous Transmission)

12 http://www.webopedia.com/TERM/b/buffer.html,September 12,2006

encoded audio, that allows the lengths of the silence periods to be adjusted, thus minimizing the perceptual impact of the adaptation.13

II.3.3 QUEUING DELAY

In computer engineering, a queuing delay is the time a job waits in a queue until it can be executed.

This term is most often used in reference to routers. When packets arrive at a router, they have to be processed and transmitted. A router can only process one packet at a time. If packets arrive faster than the router can process them (such as in a burst transmission) the router puts them into the queue (also called the buffer) until it can get around to transmitting them.

Queuing delay is proportional to buffer size. The longer the line of packets waiting to be transmitted, the longer the average waiting time is. However, this is much preferable to a shorter buffer, which would result in ignored ("dropped") packets, which in turn would result in much longer overall transmission times.14

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